Quake III Arena map editor
Open, edit, and save real .map files — brushes, patches, entities, and terrain in a TypeScript + WebGL2 editor, with BSP compilation by id Software's original q3map compiled to WebAssembly. One click launches your compiled map in browser-native ioquake3.
Launch Q3Edit No game files needed — ships with OpenArena assets. Requires WebGL2.
- 01 Radiant-style four-view UI
- 02 Brushes, patches, CSG, terrain
- 03 q3map + ioquake3 in WASM
Real screenshot — the editor running in a browser tab




